Blender Essentials: Transform and Gizmo Basics

https://www.artstation.com/a/54930291

A 17-lesson beginner course covering Blender's entire transform system - the tools and underlying rules that make Move, Rotate, and Scale precise and predictable.
Course available on [platform link - add once live].
Transform tools are something every Blender beginner uses from day one - and almost every beginner develops bad habits around them, because the underlying system is never properly explained.
This course fixes that. 17 lessons covering Move, Rotate, Scale, object origins, pivot points, transform orientations, Ctrl+A Apply Transforms, the Item panel, and troubleshooting. The structure was designed so each section builds on the last - tools first, then origins, then exact values, then orientations, then shortcuts, then troubleshooting.
It also ships with a free practice asset pack (post-apocalyptic modular kit) because learning transforms on real assets is completely different from learning on the default cube.
Topics: Move/Rotate/Scale gizmos - axis and plane constraints - G/R/S shortcuts - numeric input - object origins - 3D Cursor - Center of Mass - Affect Only Origins - Scale vs Dimensions - Ctrl+A Apply Transforms - Global/Local/Normal/Cursor/Parent orientations - Pivot Points - Item panel - troubleshooting negative scale, Mirror Modifier, and parenting
Blender 5 - Beginner - 17 lessons - Free practice pack included

Move, rotate and scale with total precision — master Blender's transform gizmo and the rules behind it.

Get comfortable with Move, Rotate and Scale from the start — place, turn and resize objects with control.

Get comfortable with Move, Rotate and Scale from the start — place, turn and resize objects with control.

Use the combined transform gizmo confidently — ideal if you prefer on-screen controls, a tablet or a touchpad.

Use the combined transform gizmo confidently — ideal if you prefer on-screen controls, a tablet or a touchpad.

Understand object origins and pivot points — the reason objects rotate, scale and place the way they do.

Understand object origins and pivot points — the reason objects rotate, scale and place the way they do.

Size objects to real-world scale with the Item panel and Dimensions — no more guesswork.

Size objects to real-world scale with the Item panel and Dimensions — no more guesswork.

Work faster with G, R, S, axis locks and numeric input — the shortcuts every modeller relies on.

Work faster with G, R, S, axis locks and numeric input — the shortcuts every modeller relies on.

Diagnose and fix broken origins, negative scale, parenting and Mirror Modifier issues before they bite.

Diagnose and fix broken origins, negative scale, parenting and Mirror Modifier issues before they bite.