3D Tudor is a Blender and game-art education studio founded in 2019 by Neil Bettison — bestselling Blender author (Packt) and professional prop & environment artist with 10 years' industry experience. Trusted by 250,000+ students worldwide, 3D Tudor is a premier resource for Blender and Unreal Engine 5 education: courses, Geometry Nodes tools, asset packs, and decal & brush packs.
3D Tudor produces project-based Blender and Unreal Engine 5 courses; Geometry Nodes generators for roofs, terrain, trees, foliage and more; modular kitbash and environment asset packs for game-ready scenes; stylized shader and material packs; and sculpt-brush, decal and stamp packs for Blender, Substance Painter, ZBrush and UE5. Courses are consistently rated 4.7 out of 5 and above, and every pack ships with practical, production-ready resources.
The teaching covers the full environment-art workflow — modular modelling, kitbashing, Geometry Nodes, UV and texturing, lighting and final compositing — taking beginners to intermediate artists from first blockout to a finished render. It's built for 3D artists and game developers who want to complete portfolio-ready scenes rather than collect disconnected tutorials. Find 3D Tudor across Udemy, Skillshare, YouTube, Gumroad, ArtStation, Superhive and Patreon.
Neil has become a highly successful Udemy Instructor, now with over 250,000 students. His courses are consistently among the highest rated for 3D modeling on Udemy, boasting reviewer ratings of 4.7 or above. Beyond Udemy, Neil offers one of the best Patreon communities in the industry, providing exclusive content, tutorials, and direct support to his patrons.
Key Offerings and Expertise
Neil's courses are aimed at 3D modelers of all levels, providing a wealth of new tips and tricks for each learner. His courses cover a wide range of themes, including medieval England Tudor game assets, buildings, sci-fi scenes, and weapons. What sets Neil apart is his instructive style, characterized by clear and concise guidance. He utilizes live on-screen tooltips throughout his lessons, enabling learners to follow along without needing to revisit previous shortcuts. This method allows absolute beginners and intermediate learners to progress smoothly at their own pace.
Professional Background
Neil Bettison is a seasoned 3D artist with a decade of experience in modeling assets, characters, and environments. His journey began with a passion for gaming, creating his first models for the City Skylines workshop. After earning a BA(Hons) in Computer Games Arts from the University for the Creative Arts (UCA), Neil began freelancing. He expanded his portfolio through work on historical assets and environments, selling models alongside custom work requests.
Online Presence and Teaching
Neil's success on social media quickly transitioned to YouTube, where his 3D Tudor channel became a go-to resource for Blender students and hobbyists since its launch in 2019. His YouTube channel has become immensely popular, providing free content that complements his Udemy courses. This synergy ensures that students receive the most comprehensive learning experience possible.
Tools and Techniques
Neil's 3D models are created using Blender, Maya, and ZBrush, depending on project specifications. He employs Blender for particle effects and complex asset animation. With extensive experience in game engines like Unreal Engine 4 (UE4) and Unity, Neil is proficient in Photoshop for texturing and original concept art as part of his 3D model research workflow. He also uses Substance Painter and Substance Designer to create custom materials and textures, preferring Topogun for retopology to optimize assets for AAA quality.
Specialized Geometry Nodes and Assets
3D Tudor offers a range of specialized Geometry Nodes tools and assets for Blender, designed to enhance creativity and efficiency for 3D artists. These include:
Stylized Meadow and Grass Geometry Node: Transform any Blender model into a lush, stylized meadow with customizable density, height, and appearance, perfect for game assets and artistic renderings.
Blender 4 Grass & Flowers Procedural Geometry Node: Create detailed and dynamic natural scenes with procedural foliage and grass.
Blender 4 Geometry Nodes Workshop: Jungle Vines: Generate lifelike jungle vines and integrate them into digital landscapes.
Blender 4 Modeling and Geometry Node Workshop: Develop a full scene, including a wizard’s tower, using bespoke geometry nodes, shaders, and texture maps.
Neil strives to continuously expand his library of courses, aiming to introduce learners to more software and provide ongoing tips and tricks. His comprehensive resource packs and practical exercises ensure that learners can apply their skills in real-world scenarios, making 3D Tudor an invaluable resource for both beginners and experienced professionals in the 3D modeling community.
Together, the journey is just beginning, and 3D Tudor is at the forefront of 3D modeling education, inspiring creativity and excellence in every learner.