Blender 3 | Unreal Engine 5 | Complete Guide | Witcher 3 | Longlocks Tower Fan Art | Environment
Find out how we created all of the assets you see in the thumbnail including the looks-easy-but-really-isn't complex 3D model, rocks, and plinth. We will go through everything we created - how we created the assets and what software we used (including Blender, Unreal Engine 5 (UE5), and Substance Painter).
What do you think? How many likes can we get for our Witcher 3 fan art environment?
3d tudor Blender 3 | Unreal Engine 5 | Complete Guide | Witcher 3 | Longlocks Tower Fan Art | Environment