https://www.artstation.com/a/55477962
This course follows the complete creation of a bright, stylized Greek-island-inspired village, from the first reference and blockout in Blender to the final cinematic environment in Unreal Engine 5.
The project is designed around a compact cascading silhouette: white stucco buildings, blue domes and trims, terracotta roof sections, layered stairs and terraces, a clear church focal point, warm rounded rocks, fresh foliage, and a vivid clouded sky.
Rather than treating the village as one fixed model, the course builds a reusable modular system. Buildings, roofs, domes, doors, windows, stairs, platforms, walls, beams, lanterns, pots, rocks, and vegetation are designed as compatible parts, then recombined inside Unreal Engine 5 to create the final scene.
Create a complete stylized Greek island environment using a production-ready Blender to Unreal Engine 5 workflow, covering modular modelling, materials, landscape creation, foliage, lighting, scene assembly, and final cinematic presentation.